Controls: WASD and Space NOT RECOMMENDED TO PLAY AT THIS TIME AS A MAJOR OVERHAUL IS ON THE WAY this game engine is designed for smoothly scrolling levels. note that designing will take a while and you must follow the internal rules while making levels or you must change them yourself, off coloring something by even one level of brightness can ruin it, this is the second beta! details: an updated detail section coming soon terminal velocity implemented slower acceleration in air implemented air resistance implemented "realistic" gravity implemented (-0.1 y/s/s and not a y/s value) wall collision not implemented PROPERLY, in beta state friction implemented movement implemented half crappy controls implemented inputs per second limited implemented forcing clipped people out of the floor implemented jumping implemented CURRENTLY PUT TO THE SIDE
Change log and current features: so far you can move, there is gravity, and prevention of moving into walls/floor, there is also a beta form of wall collision that you can use if you set the stage to number two, a speed limit has been implemented, as of right now camera scrolling has not been implemented yet and feedback is wanted Beta 1.0: initial release Beta 1.1: internal movement overhaul for movement in the air and also for speed limits Beta 1.2: reworked friction in an attempt to stop the jitter movment, didn't work but still updated anyways, OVERHAUL UPDATE UPCOMING 1.3 is in the works!