The sun shines, birds fly, and human nature leads to arrogance, pride, greed, and most importantly, fist fights. red: w = jump ad = move s = crouch q = dodge e = light attack r = heavy attack blue: i = jump jl = move k = crouch u = dodge o = light attack p = heavy attack
Music, sound design, programming, art, and concept by me. PLAY FULL SCREEN FOR BEST PERFORMANCE If you see a glitch, spill it somewhere in the comment section and I'll clean it up. I was originally going to expand upon this project but I've decided to work on a much more expansive sequel in godot. MOVE LIST: light = one two kick (hold for combo) light after a dodge = uppercut light crouch = juggle punt (hold down, and the third kick will launch your opponent up) light crouch aerial = flurry hurter heavy = spin attack heavy after a dodge = fracture stomp heavy crouch = duck hunt heavy crouch aerial = pose pounder COMBOS TO TRY: one two kick > upper cut > spin attack E (hold) > QE > R juggle punt x3 (hold down) > duck hunt > spin attack SE (hold) > SR > R flurry hurter > pose pounder W > SE > SR one second gotta farm views... #games #all