"Journey alone or with others through the rooms but whatever you do don't let it catch you..." "To begin the game open the door" Renamed To CAD-250s Rooms To Avoid Game Name Being Occupied Welcome to CAD-250s Rooms | Scratch ___________________________________________ [ Control ] - Space to open doors, hide in locker, get out form the locker, collect batteries - 1 to turn on the flashlight - 2 to turn off the flashlight - Q to charge gummy flashlight (when it almost 20 or it will broken) ___________________________________________ [ Goal ] - Survive the Rooms as you can, Collect Batteries to grain your flashlight batteries! The rooms will getting darker so you need to use Flashlight! This is ENDLESS!!! ___________________________________________ [ Entities ] | A-13: if you hear a laugh, Hide! | A-40: if you hear him talking, Hide and stay inside as it Rebounds. | A-60: Make the static sound, hide fast if the sound playing. Sometime it might tricked you :) | A-90: Dont Move your Cursor when he appears! | A-112: Checks Lockers. Hide in Blanket or Table. | A-120: A-40 but comes from the front and rebounds a lot more. | A-200: If you can't open the doors and heard sad sound, just hide :) | A-250: A-200s Lil Bro! I Check Both Lockers and tables. Hide in a Blanket if you hear a childs voice. | ⨂-5: We EvEn DoN'T KnOw WhAt Is HaPpEnInG... ___________________________________________ [Badges] - Welcome: You play the project! - Hum-Buzz: Get out of my Way! | Survived A-60 - Come Back!: I'm just want to play with you :( | Survived A-100 - Blackout: Uh oh! Out of batteries - You reached Rooms 60: That nice my guy! - You reached Rooms 100: That a big number? - You reached Rooms 200: 100 + 100 = 200 | 100 x 2 = 200 - Light Back On: I can see even better now - Too Far...: You went too far! - You Purchase!: Thank you :) | Purchased Gummy Flashlight - ???: WhAt JuSt HaPpEn? | HeLlO? - You Died: You just died
A-40 Is Saying I am A-40 and I Will destroy You in japanese This Game Is Heavily Inspired By Rooms And Doors. Play that game First.