The cylinders here, turn evil at night! You can figure out the rest. TRİGGER WARNİNG: This "project" has jumpscares and audio that you have to listen for properly. You've been warned. Its reccomended to use better fullscreen via pressing f11 in your keyboard and pressing the scratch fullscreen button. (Only PC) _____________---CHARACTERS-________________ Some characters will only begin moving after a certain time. Righty Cylinder: He will start at the show stage and make his way to the right door. When he is at the right door, simply close the door. You can verify his location by using the right light. Lefty Cylinder: He will start at the show stage and make his way to the left door. When he is at the left door, simply close the door. You can verify his location by using the left light. Old Cylinder: He will start at the archive room and make his way up to its vent. When you hear a vent bang, close the top vent. When you hear another one, it means he went away. Berb: He will start at his cove and will charge at one of your doors. Quickly check the secondary hall cameras and find his location and close the corresponding door. (Basicaly hes foxy if you didnt understand.) Withered Righty Cylinder: He will start at the storage and make his way to your office from the middle area. When hes in your office, shock him. Withered Lefty Cylinder: He will start at the storage and make his way to your office from the middle area. When hes in your office, shock him. Nightmare Righty Cylinder: He will start at the nightmare stage and make his way to the left door. When you hear breathing or/and glowing eyes at the door, close it. You will die if you try to use the light. Nightmare Lefty Cylinder: He will start at the nightmare stage and make his way to the right door. When you hear breathing or/and glowing eyes at the door, close it. You will die if you try to use the light. Melon: At 4 AM, he will begin progressing and charging at your doors and the top vent. When you hear him running, quickly check both secondary hall cameras for portals then close the corresponding door. If you hear agressive vent bangs, close the top vent. gl ig.
Credits to Scott for starting it all and Team Cyantix for inispiration. Yea thats the credits Custom night: (with new super ultra difficult 9/20)