Technical demo of the new 3D Prism Engine 2.0! [Infinite levels. The maze is procedurally generated] This project showcases: Dynamic BSP tree based depth sorting (so fast!), Local object transformations, Ball physics and collision system Support for triangle,quad, polygon and sprite primitives Multiple object support Fast vertex transformation pipeline Shadow projection Directional light Turbowarp link: https://turbowarp.org/714869495?fps=60&stuck&hqpen
Thanks to Chrome_Cat for the original project 3D Tilt Maze project. Thanks to my brother Shavon for showing me how to code and remix sprites.Love U Man