This is a fun little tower defense using artwork from my other popular game. Zombie Hunt! Heart and Star for Zombie Defense 2! ---------------------------- Instructions ---------------------------- 1. First Choose your map. Then click on the map you want to play. If you select a map and nothing changes, click the flag again. It fixes the problem. 2. Click the arrow at the top right corner to open the tower shop. To choose your tower, click (don't hold down) on it and move your mouse to the spot where you want to place it. Then click, and your tower will be placed. 3. Click the White arrow in the top left corner to start the wave. Each round the zombies will get harder. From Wave 10 and up Bosses will start to appear, the Bosses have a total of 90 or more health, so they are pretty strong! ---------------------------- 30 hearts and 20 faves for Zombie Defence 2! Current Bugs After 27+ rounds zombies may become invisible. The towers can still shoot at them though. If your health starts going up it means you are in the negatives. Scroll to down to see bug fixes and updates. Pixel art page: https://www.pixilart.com/followerfellow Other Zombie Hunt games: Zombie Hunt 1 https://scratch.mit.edu/projects/397848196/ Zombie Hunt 2 (This one has guns and zombies in it) https://scratch.mit.edu/projects/445633766/ Thanks to @Leiferde for finding bugs and commenting suggestions! Bug Fixes and Updates and Devlogs NA = Not Added Zombie Defense v1.0 - April 23 2022 Basic start of the game Tower count: 5 Zombie count: 3 (Normal, Fast, and Strong) Zombie Defense v1.1 - April 24 2022 Larger range of difficulty Every wave the zombies get stronger (multiplier 0.1) Towers balanced Tower count: 8 Zombie count: 4 (Normal, Fast, Strong, and Boss) Zombie Defense v1.2 - April 25 2022 More balance changes Sniper tower bug fixed (All snipers attacked at the same time) Tower count: 10 (added Vector and G.R.O.A.T) Zombie Defense v1.3 - April 26 2022 Tower count: 10!! New map: Race Track Map count: 2 GROAT bug fixed Map bug fixed for Race Track, added obstacles Money bug fixed, sometimes would not appear Added image of all towers (1 - 10) Increased GROG range Zombie Defence v1.4 - May 20 2022 Map selection edited Zombie Boss bug (Went off the track) Fast Zombie bug (Also went off track) Zombie spawn fixed (Stayed at the beginning and you couldn't kill it) New Map: Asteroids Map count: 3 Zombie boss get increasingly harder every wave Added lives 8 months have passed! I kinda got bored of this game but I got some inspiration and I'm back stronger than ever! I came back a little before the new year when a friend opened up this game and found it very fun. He pressured me for an update, and here we are! Somehow I skipped v1.5? Zombie Hunt v1.6 - Jan 9 2023 Sniper balance changes (Way too powerful) Overall game balance changes Zombie Boss now takes 50 lives away instead of 1 Dual Uzi balance changes (Buffed) Uzi balance changes (Tower Removed and Replaced with Flame) Added Tower Flame Mini G balance changes (Buffed) New boss zombie! The RED BOSS Zombie Defence v1.7 (Work in progress) New Map - Crastles (Hold down z while clicking the default map to get it, it's a secret :D) Secret map Crastles LOOK UP New Tower! - Cannon New Tower - Flamethrower AKA Flame Removed Vector (to powerful) and replaced it with Flame New Tower - Shotgun AKA Parker Removed SMG and replaced it with Parker Created a new screen saver/thumbnail with new towers. Add projectiles to: Mini G, Cannon, L.A.G., Flame, and Parker Added a Game Over and Victory screen Redid game UI (money counter and lives counter) also updated shotgun animations. Changed name from Zombie Defence v1.6 Projectiles to Zombie Defense v1.6 Projectiles Upgraded animations Created new waves. Improved old waves. Added a new Zombie! - The Fast Yellow! Added Score: Kill zombies fast to get more score! Some towers take up more space than others Can press key space to start the round Added a new tower - Just Jones! - Jan 31 2023 NOTICE: V1.7 Official release is not out yet because I do not have enough new things for the thumbnail. The MECH will be added when V1.7 is complete. Stay tuned! ------ Only the Future Decides! ------ Zombie Defense v1.8 (NA) Auto Start, autostarts the round if it is enabled (NA) Added a start screen (NA) Different difficulties; Easy, Medium, and Hard (NA) Towers correctly buffed depending on price (NA) Zombie Defence v1.9 (NA) Add a G.R.O.G/G.R.O.A.T game mode (NA) Tower weaknesses Ex: Basic deals less damage to strong zombies (NA) No other plans yet Comment yours! MOST Bugs found by Changes made by: Tags: (Added 1/19/23)