Reading all instructions is recommended. Fight each other!! (Boss mode doesn't work yet!) P1 (green tank) controls: W: fire A: left - D: right - A&D together: move forward S: move back Q&E: turn turret - Q+E both: Kamikaze attack F: switch weapons - R: Ultimate (if it's on and charged) A&S&D together: Surrender P2 (blue tank) controls: Up arrow: fire Left arrow: left - Right arrow: right - Both together: move forward Down arrow: move back , & . : turn turret - , + . both: Kamikaze attack M: switch weapons - /: Ultimate (if it's on and charged) Right, left and down arrows together: Surrender Perk list: 1 - Run over ram 2 - Regeneration 3 - Battle drone 4 - Faster firing 5 - Shield List of Ultimates: 1 - Quad-Cannon 2 - Blizzard 3 - High-Density Gas Bomb 4 - Triangle-Shot Dual-Drill 5 - Airstrike 6 - Stealth Darts 7 - The Orb #games #games #games #games #games #games #games #games #tanks #tanks #tanks
V || Scroll down for update info || V Credit: @3point1415926 has given tons of ideas and created additions for this project, such as -contributed the idea for the Shattercaster -made the health bars -defeat explosion -Randomizing stuff -Custom HP and speed Credit to thefatrat for music. https://www.youtube.com/thefatrat Update Log (numbers are pretty arbitrary): V6.6 Ultimates are now charged by dealing damage rather than number of hits. Ricochet's damage was nerfed, 33 -> 20. V6.5 New weapon, Blastosser, added. Blastosser launches small bombs that, when shot by either player, explode, dealing damage to anyone hit by the blast. V6.4.1 Railgun: Damage 27 --> 40, fire rate from 1.02333 to 1.52333 seconds per shot V6.4 Added new weapon, railgun, and new ultimate, orb. V6.1 Added perk #5: a shield that circles the player, stopping all bullets. V6 Reworked drone, it now deals 12 damage per shot (rather than 9) but can be shot down for 3 seconds Added stage 8, it looks a bit odd but should work. Faster firing perk now lowers firing cooldowns by 40% rather than 25% V5.85 Adjusted dumper, fixing the accidental extra shot it fired and lowering each shot's damage from 6 to 5. Thus, it's DPS lowered from 105 to 75. V5.8 Added dumper, deals extreme damage but has little range. V5.65 Fixed a glitch where tying would lead to the score constantly going up. May still be a bit janky. V5.6 Added perk 4: V5.5 Simplified and balanced scoring, adjusted drone (7 damage -> 9 damage, and no longer wall piercing) V5.36 Made it less annoying, it was bugging me V5.35 Added heart and start suggestion, hope it isn't too annoying. V5.3 Tweaks and adjustments, including a more dramatic defeat animation. V5.2 Tri-puncher, fires three different shots that increase in power. V5.1 Various balancing tweaks and visual improvements. V5.0 There is now a score system V4.6 Snatcher weapon Sniper damage nerfed: 38 -> 34 V4.5 Ricochet and knocker, bug fixes Instant death mode V4.2 -You can now surrender, allowing you to forfeit the match. V4.1 -Added visual indicators (cracks) of health levels on tanks -Added "Coming 'soon'" sign over boss button, for clarity -Added a win/tie screen, to give endings a little more clarity and officiality. V4.0 -Ultimates -Balancing V3.0 -Size customization -Laser 3/frame to 4/frame V2.3 -Added randomization, custom speed and HP V2.2 -Added Beam weapon, fires a laser beam in certain direction for small amount of time V2.1 -Added defeat explosions V2.0 -Added health bars, added ramming V1.4 -Added Froster weapon, slows hit opponent and weakens armor V1.3 adds: -Pooflobber weapon, creates a damaging mist. V1.2 adds: -Kamikaze attack, press both aiming buttons to burst yourself, dealing more damage to them but a lot to you. V1.1 adds: -Shattercaster weapon, explodes into a spreading circle of shrapnel. Possible future updates: -Boss battle mode -More sounds and music -More weapons #games #tankV