Click the cube or press spacebar to get bits.
this is planned to be a big game with many reset layers and stats. music by me, sfx from scratch library. Layers: (-) - Hides Stats Z - Shows layer 1, the base layer. This layer is where you get bits and chunks. X - Shows layer 2, the reset layer. This layer is where you start automating and speeding up layer 1. C - Shows layer 3, the ??? layer. It's where you get rain to get small boosts. Stats: BM - multiplies Bits Gain from cube BMM - multiplies BM gain when upgrading BM BMMM - multiplies BMM gain when upgrading BMM DM - multiplies Damage CM - multiplies Chunk Gain from breaking AT - cooldown time of autoclicking DCC - chance (in %) of double clicking (AT cannot DC) Density - multiplies Cube Health and Chunk Gain. DM - multiplies Droplet gain from rain RPM - multiplies RP gain from Resetting Info: Clicking faster deals more damage. Different multipliers of the same type multiply onto each other (ex. (B) BM of 4, (C) BM of 2, and a (D) BM of 1.5 gives you a x12 multiplier on Bits because 4 x 2 x 1.5 = 12). Rain has a 1 in 200 chance of spawning every second. It slightly damages the cube and gives you droplets. ` to show extra stats (cube health, cube shake, total multipliers, is raining) hai you missed it