-- Instructions -- - Mess with the sliders - The "type" slider switches between the origin (0,0) being the origin of the zoom "1" (map scaling), and the player being the origin "2" (player zooming) -- Notes -- - I made this because I wanted to make a game with the ability for the player to zoom to a "map view" - Feel free to yoink the custom block, no credit needed ;) - Works on sprites too, not just pen - Took me months for my two brain cells to figure this out, and five minutes to make the project ._.