i managed to make the pen smoother :D some experimenting i was doing for enemy movement in my upcoming fruit fighter game (now released: https://scratch.mit.edu/projects/803626680) (: press space to clear the canvas i mean im not complaining but why does this have so many views
the bananas in fruit punch use a timestep of 2.5, spin of 2 and distance of 60 banana bunches are the same except its a distance of 40 the trajectory is kinda just an infinity loop that spins what the things do: timestep is the rate that the banana moves along the infinity-loop function spin is the rate of spin of the infinity-loop function distance is the size of the infinity-loop function