r = reload left click = fire holding left click = fire continuesl First release (0.1): - Added gun: Glook 17. - Added mechanics Guns: - Glook 17: 10 damage, average firerate, average recoil, 17 rounds, fast reload. - Revolver: 35 damage, slower firerate, high recoil, 6 rounds, average reload Random events: - Lucky: 2x money gain for 20 seconds, rare - Small Jackpot: 5x money gain for 30 seconds, very rare - Jackpot: 20x money gain for 45 seconds, nearly impossible - Supply drop: +10 magazines, 30 seconds of unlimited ammo, very rare. - Empowered bullets: 3x damage and velocity for 25 seconds, very rare. 0.2: Added target, recoil, Glook 17, and more animations 0.3: Added upgrades (+5 mags, upgrade bullet), and added rare events (jackpots). 0.4: Changed some stuff, money system actually working, stability upgrade 0.5: Added crosshair for weapons, nerfed stability upgrade from 20% recoil reduction to 15%. 0.6: Added upgrade target upgrade,c added 6 more crosshair types. additional graphical changes 0.7: New gun: Revolver Upgrade firearm upgrade added. Other minor changes. 0.8: Damage upgrade now increases velo, and now increases by 15% instead of a flat +2.5 damage. Same done for target. Minor adjustments to visuals.
Controls: Left click to shoot, hold left to fire continuously R for reloading So far: 80% completed. Me. Everything is hand drawn by: me. Upcoming: - New weapon: M4 Request more stuff in comments ty.