I never found myself with a full vision on the gameplay, other than it being a fleshed-out version of what NSaM itself already had. The story and characters were, as previously mentioned, set in stone, but it wasn't enough. Second, I got a life where there's a lot to manage, especially when it comes to college! I wouldn't want to put any unneeded work on myself. Finally, I was WAY more interested in making a more proper project I have in mind than giving NSaM one last shot, plus I was just limiting myself on the latter. The last-ish thing I did relating to NSaM was warming myself up so I could get a solid idea of how Alpha would work through a remake of the very first game, but history repeated itself.
Moc and NSaM hold special places in my heart as they show how far I've come since long ago, but it's better to leave them as memories when trying to attach to them again doesn't feel right. What I just did was put some really light weight off my shoulder, and less worry about what to do in my spare time. Thanks for reading, and now I shall move onto new horizons! ~ Greenlight (formerly MudkipOfCoolness)