Character from Castle Crashers (use game for projectile reference) Ability breakdown: Dark shot: Shoots a small oval like projectile that does not go through eniemes Implode: Swings glowstick with a big electric shock Collnate: Makes a radius that pulls eniemes towards player when touching it (radius follows player), eniemes touching the radius while being pulled heal the player each by 1 hp, (bosses will not be pulled nor drained) and after 4 seconds will explode on the player (not dealing any damage to the player) the radius will be slightly smaller than the pull radius Dark Pillars: Shoots three projectiles that go straight forward, forward diagonal right, and forward diagonal left, and goes past screen