You are the purple bit. Use w/a/s/d to change your acceleration. both acceleration and motion get smaller over time. avoid everything. Time before hit appears when you get hit You get invun frames when hit See bottom of notes for attack dictionary RECORDS: Me:Phase 233, Time 53059, Time before hit:146 My Dad:Phase 254, Time 58129, TBH:201 My preschooler sister:P:97,T:22199,TBH:106 My Older Sister: 218,49826,174
Text engine:dijipro's text engine Studio: https://scratch.mit.edu/studios/32894118/ Original: https://scratch.mit.edu/projects/805691593 Yellow coloured attack=WARNING! An attack will be here soon! Feel free to post your phase, time and time before hit in the comments. don't be daunted if you see a phase:1000 in the comments or something, you got 7500 health and the only thing that deals more damage than 9 is an out-of-control rocket after a bit, so you can easily reach extremely far phases. Remix and clone the AttackBase sprite, then check the note on the original AttackBase, then code to create an attack. Attack dictionary: Rockets: the hardest enemy. Lasers: not much of a threat on their own, but with other things can be deadly Mines: you tend to not hit unless running away from rockets Bombs:The slower ones are dodge able but the faster ones are harder to dodge Nukes: like mines, but they can spawn on you nad tryna be near you Torpedos: They're big, they're fast and they deal a lot of damage Walls:half your playing feild to increase dificulty. Spiralizers: restrict movement and increase hardness Randomizers:Form big clouds and are the most damaging thing of all. late-game.