Please read if you are interested in Goomba Simulator 2. The development of Goomba Simulator 2 has been... rough. It's a huge project, and it just runs weirdly. The text engine is completely costume based, so the code is just wonky. On top of that, each battle runs on its own sprite, which is also costume based. It's a painful task to do. Thankfully, development is almost done. I'm also trying to code a saving (password) system. It's weird because of how late in the game I'm making this, and if I didn't make one, people who want to achieve all endings would have to play the game multiple times from the beginning, which is very tedious. This leaves me in a tough situation trying to finish this game. I could expect to have it done by next month or April. We'll see what happens in the future.