STORY: There's a land called Oraton. It's nice (tourists love it). An evil guy called Mkothtor has conquered it, and now the only refuge for peace is the Castle. Recently, the hero of the land has been kidnapped by Mkothtor, and so you, the princess, must journey Oraton to find a way to rescue the hero. CONTROLS: Arrow keys or WASD to move. To pick things up, walk over to them. Press space to drop them. However, you can only carry one thing with you at a time, so choose wisely! If you don't like the music, press "M" to mute it. Play in full-screen.
NOTES: This game is ridiculously inspired by Atari Adventure, though all of my scripts are original. I loved @16luong1's version of Atari Adventure, and I decided to make my own adventure game similar to it, but with my own elements tucked in. Yes, I am aware this game is FILLED with glitches, but bear with me, please. If you find any glitches or bugs, report them please. Hopefully, I'll be able to make a sequel. VERSION HISTORY: 1.1-Argh! Those stupid glitches! Thank goodness I released a Day One patch! 1.0-Released! Finally! 0.9-Bug fixes, primarily, the Key Hole can now bar you from entering. Also, much messing around with Warp Tiles (that's one sprite I'm NEVER using again), and fiddling with balancing. 0.8-"Liar's Wall" added, along with the Key Hole. 0.7-Mkothtor boss fight is added. 0.6-Mkothtor's dragons are added. 0.5-The Menu Update! Menu is added. Halfway through, whoo! 0.4-NPC is added. 0.3-Warp Tiles are added 0.2-The riddle, sword, and key are added. 0.1-Project is officially started! Whoo! The map is created.