Created with the intent to use one of my projects. close to finishing with one major bug.
This is an engine (I don't think that's the right word) for seamless scrolling maps. Comprised 4 repeating tiles that can be retextured according to the x/y level for a technically infinite seamless scrolling game. For some reason, however, when crossing from one tile to another, while all tiles are in view it starts to break. If anyone can help me, that would be great.