Wander the halls of the abandoned facility; Don't die. WASD to move, left and right arrow keys to change camera. Don't let the entities run into you. Yes, I know this is buggy. Currently don't have a way to shoot, but hopefully soon. Run into non-moving entities to lose stars; when your stars equal zero, you win.
Thank you to everybody who helped along the way :) Sequel to "The Elevator". UPDATE LOG: 2/27: Uploaded Game to Scratch Servers 3/26: Added WIP user interface 3/27: Cleaned up unused code, got the resolution menu variable working 3/28: Added achievement UI (No code yet), added timer for speedrunners. (Bottom right corner.) 3/29: Remastered audio, added "Apocalypse" gamemode; if you can find it ;) 3/30: Fixed Apocalypse Testing room 4/4: Added Binary Sunset Gamemode (TEST PHASE II) 4/5: Added main menu theme (Thanks Tim!) 4/6: Debugged timer system. 4/10: Added static. 4/11: Added more interface! In order: Credits, Contact Admins, Leaderboards (Unfinished), and Admin Request! 4/12: Added "Ethereal" update teaser thumbnail, started work on mobile controls. 4/14: Added Ethereal update, added beta version Mobile Controls, with switch showing when you deploy, started work on "Defend The Galaxy" update. 4/17: Finished early version of Admin Panel 4/20: Added Delinquent Mode 4/21: Removed Delinquent Mode 4/24: Updated Thumbnail 5/8: I HAVE RETURNED + Removed 40th Anniversary Return of the Jedi thumbnail. 5/12: Started "Midnight Campaign" 6/21: Midnight Campaign launched! Beginning work on "Summer I" 6/22: Added low-quality Summer I thumbnail teaser (AKA: No, I'm not dead.) 9/12 I'M STILL HERE; NEW UPDATE COMING SOON, WORKING ON CUTSCENES 9/20: Made Winter and Halloween thumbnails. 9/21: Started Halloween Update 9/27: Patched Cheat Glitch, started fixing "win" function. 10/2: Updated button mapping from deploy to options menu. 10/17: Nothing new, but I recommend looking at all the thumbnails in the games code! I'm really proud of a lot of them, so I hope you enjoy them too. 10/18: Re-added static thumbnail, revamped update. 12/18: Beginning work on Finale. 4/1/26: Game no longer completely breaks when in noclipping mode