Arrow keys: move Up arrow (blue heart): jump Z: Continue through text. Woo new game from me lol. Sidenote: sorry for not updating often the reason is bc school. Also because of other projects I'm working on. One more thing if anyone knows how to make an Sprite follow a different sprite please tell me because i have no clue. Oh yea forgot to mention but i think this is probably going to be my hardest/most complex project yet. (hi this is me from the future no this is not the most complex project its the one that hasnt been released yet its P A I N to work on it .-. - me from 5/23/23)
Yea so this is the next project, FFTBO (Finale for the Bonely One) I will try to update this a often as i can Vrs 1.01: Made some minor visual changes Vrs 1.05: Added other attacks that are not the default Vrs 1.06: More minor visual changes and working on sans (If you don't know what i'm working on then you clearly have not hit play yet) Vrs 1.07: minor text changes Vrs 1.08: spinning gaster blaster attack Vrs 1.1: fixed Sans body Vrs 1.2: spinning attack is fixed (yay and its balanced woo.) Vrs 1.3: new attack (its spin but better) Vrs 1.4: no-hit mode (how have i not added this yet??????) Vrs 1.5: Hard mode (press H to activate. Also its technically possible to beat hard mode, but its ungodly hard.) Vrs 1.6: 1/999 chance... Vrs 1.7: new homing attack (the hardmode version of the attack was added as well) Vrs 1.71: D I E version of attack was added Vrs 1.72: I edited the ending dialouge a little (he says the same stuff it just doesnt partially go off screen now.)