My idea is a game about an airship, a vector game. So basically there are 2 types of levels, airship levels and ground levels. The main goal is to get through all 5 worlds (each with a ground and airship level). The objective will be to use your airship to get the the lost crystal of the sky (Team members decide a better objective idk lol). The airship levels will be more like dodging and stuff, with a shooter involved with coins and enemies in the sky. Once you complete the airship level and land on the ground in your world, it will be more like a scrolling platformer game, where you have to complete the level and get the fuel to get back in the air. There will also be a shop in every world on the ground using the coins you gained in the airship level. Once you get through all 4 worlds and get to world 5, there will be a boss in the airship level, and the ground level will just be obtaining the crystal and completing the game, which then will show the outro and stuff :D Project size: Pretty big Estimated time this project will take: 14 days if we work hard with 10 people. Do you guys like my idea? Comment your ideas in the section if you are part of the team. Features: -Maybe a speedrun mode that is cloud? (Idk since cloud is not a requirement anymore) -Animation cutscenes between worlds.