ARROW key to move (0.1 gasoline or 0.1 battery) UP + 2 for forward II (0.3 gasoline or 0.3 battery) UP + 3 for forward III (0.5 gasoline or 0.5 battery) UP + 4 for forward IV (only 1 gasoline) H to hover (need both gasoline and battery) S to shutdown V to show or hide variables(exapt for hp) S + SPACE to use energy sheild (need 1 battery) E + SPACE to fire electric balls (need 0.5 battery) (that do nothing or at least for now) B + SPACE to fire bullet (need 1 bullet) L + SPACE to fire lazer (need 0.01 battery) M + SPACE to fire missile (need 10 bullet) hit meteos to get gasoline or electric Every 15 second you survived will give 1 point, you can also destroy other stuff to get point: meteos: 2 point electric/gasoline meteos: 3 point for every 100-200 second, a huge wave of enemy will arrive, they will give 10 point. for every 150-250 second, a huge wave of meteos will arrive, they will give 8 point.
This game was scratch version of a game call 'fighter' made with pygame (made by me and my teacher). Also credits to @SonicLuck's project (I get the meteos image from there) https://scratch.mit.edu/projects/291860955/