Added a punching bag NPC, taze doesn't work yet. I'm thinking I would have to make a variable for the distance from the player, but I don't know how. A and D: Walk C: Throw Grenade (cannot be reloaded, you have to kill enemies which currently haven't been added, just hit the flag.) Up Arrow: Gun R: Reload(Only works on arm canon, Items have to be dropped.) W: Jump Hold W: Double Jump S: Crouch Right Arrow: Sword Left Arrow: Stun and Pull Down Arrow: Shield Q: Dash Adding: E: Pick Up and use F: Drop Item Enemies and health system. Goals: Player hitbox Player health NPC Hitbox NPC walking and fighting
The enemies, items, and health system will be the hardest things to add. This is because it is all reliant on the enemies. No one has really looked at this yet but if you do I'll take all the help I can get on coding these NPCs. Until then I will be working on the animations.