-click fireball or claw to attack the green dragon -click heal to heal the orange dragon -the game is over once either dragon has no health points -the fireball attack deals 5 damage the next 3 turns -the claw attack deals 15 damage this turn -healing regains 20 damage btw green dragon = "green kid" and orange dragon = "leaf kid"
essentially my project battling but with less to do and better graphics updates: 5/4/23 - shared project 14/10/23 - fixed the fireball damage bugs (it's now harder as a result), added indicator for whose turn it is, made green kid's turn longer to make it easier to watch. things i might add: - you get rewarded by upgrading your attack or heal when you win - 2 on a win, 1 on a lose. - you can select which enemy to fight (very different stats, some better). - each time the enemy gets slightly different stats - enemies' difficulty scales with you - weaken green kid at the start or something if you'd want any of these, please say so, i may actually add it if i hear someone besides me would enjoy it :D