The story continues as Gerald the colored stickman and the people of text he met along the way embark on a journey to find the emerald. This game is not completed yet as it's in its demo phase ------------------------------------------------------------------------- V1: The first version. Nothing much (Currently in the making) V1.5: Added more things into the options menu.(Will not be in the making for a while after V1 is released) V2: A more enhanced version of the game + a lot more new stuff (Not in the making yet.) V3: Added some extras (Not a confirmed update) If you want to see the full changelog(and obviously credits) look at the notes and credits section.
-------------------V1 DEMO VERSIONS------------------------ 1.0 - Game released 1.5 - Fixed a bug in level 2 2.0 - Revamped level 6 (Crazy platform in there) 2.1 - Added lava into level 5 (No more negative levels again) 2.2 - Added level 106 (above level 6) - Reworked the platform on level 103 - Redesign the spikes to make it look alike with the cave. (Kept some the original for you guys to compare) 2.2.1 - Changed platform on level 103 so that the level is easier - Redone part of the lava in level 2 2.3 - Redone the level design. (Maybe you guys don't like it though.) 3.0 - Added coins, keys, checkpoints, doors that need keys, and title and losing screen - Added levels until level 15 - Remastered art and animations of Gerald(the player) - The vertical levels bug and slope animations have been fixed! (Slope animations aren't fully fixed) - More text! - Added lives (You have 15) - Press H to hide and L show the variables. - Remastered every single level - Recolored every single level. - Added enemies. 3 types of it. (Don't spawn in yet) - Added mobile controls. - Rotating platforms - Falling platforms (in beta) - Recolored the lava. 3.5 - Added levels to level 25 (All cave levels) - Enemies now spawn in a few levels. (Only 2 types as the other one is still not finalized) - Falling spikes (in beta) - All text can now be disabled and enabled by pressing t and y - A few improvements on previous levels 3.5.1 - Reworked the disable text code by only pressing "t". 3.5.2 - Patched up level 18(It'll say level 11 in-game) as there was a hole that would lead to places that weren't supposed to - The game now has a thumbnail 4.0 - Added a very unfinished options menu. - Changed all player animations - Slightly redesign the enemies - Added 2 extra levels(unfinished) 4.0 hotfix - Added the unused enemy into the game - Revamped the 2 unfinished levels - Fixed a major bug in the options menu - Added a volume toggle in the options menu(it works) 4.0.1/final demo(Upcoming feature update) - Added some text to the other levels ----------------------AFTER THE DEMOS----------------------- V1(Upcoming): - Improved mobile controls - Added more types of enemies - Improve falling platforms and falling spikes(Not confirmed) - Options menu has been completed - Added save data to the game - Added a lot of new levels -??? ------------------------TAGS(ignore)-------------------------------