Press Flag F to create a temporary shield lasting until your energy runs out or you release the f key, you gain 0.1 hp per bullet absorbed by shield, up to 20 hp (0.5 second cooldown, drains energy quickly over time) G to start building wall, release to finalize, lasts 4 hits, invincible for 1 second after each hit, you can only have one wall on field at a time (15 second cooldown, costs about 50% energy) MedPacks Spawn periodically, heals 3 hp up to 20 hp Update (8/28/25): Max Overhealth increased to 30 HP Secret abilities rework: H instant teleport removed F shade teleport now destroys bullets G speed ability replaced New G ability: Focus. Can only be used at full power, hold G to heal and release a shock wave based on time charged. When destroying bullets with secret F and G, regenerate energy. To compensate, holding shade teleport costs much more energy/second. Update (9/4/2025): Secret Ability: Focus Rework No longer regenerates energy on hit Lasts longer, allowing more healing Reduced wave radius This is to prevent the nuke, regen energy, repeat, introducing risk to the ability. Shade Teleport ability buff: Energy drain reduced Shade speed massively increased Update (9/4/2025): Focus now turns you into a Beyblade, with a longer charge allowing for a longer beyblade spin. Passive Energy Regen cut in half
Tips: Green Energy bar = yes wall. This takes into account cooldown and energy requirement and if you already have a wall Red = no wall Orange = currently draining Shield cooldown starts when shield is released Wall cooldown starts when you start building Shield Cooldown exists to prevent spamming shield to maintain even levels of energy while fully protecting