Thank you to @_Lemon_Life_ for curating! :D ⚠️ Things you probably want to know: Collision type 0 makes NO collisions. Collision type 1 makes the sprite with more mass combine with the less massive sprite. Collision type 2 makes 2 sprites turn into a bunch more sprites (laggy) if they have less than 50% difference of mass. Higher trail length really does a toll on your fps. F or Q also lags your computer, especially if collision mode is set to 2. The Glow option only affects your fps a little bit. Ask if you need a tutorial on how to play :) 10K views! :DDD propose to be featured maybe? lol