100 City war simulator is a simulation of two teams, Red, and Blue. There are 100 randomly generated capture points, leaving 200 maximum troops, who spawn from castles, which have a one in 10 chance of generating. Troops battle when opposing troops touch them. Rivers and mountains slow down troops while roads speed them up.
Updates: -added randomly generated names -added edge looping -added siege costumes I’ve started working on the infrastructure for a smart system where units walk towards a random target but if they hit a mountain they pick another target.