–––––––––––––––––––Polydash––––––––––––––––––––– This project is in the alpha stage. That means it is a work in progress and is very, very glitchy. Please do not interpret this project as a representation of me as a Scratcher. ~Mobile friendly~ | Difficulty ◉◉◉◉◎ |4/5| Use your cursor to avoid enemies. You get points for how long you stay alive, and for each time you get past an enemy. ☁︎ This project uses cloud variables. Cloud variables are unavailable to those not logged in, don't have an internet connection, or have a "New Scratcher" status. Go to https://en.scratch-wiki.info/wiki/Cloud_Data to learn more. Special thanks to everybody who could make this possible! @Bananaforever2 ~ Code, art @-Zaf- ~ Music - "Starship Instrumental" and "Nebula" https://scratch.mit.edu/projects/495607289/ https://scratch.mit.edu/projects/344855161/ @YRTIM ~ Moving logo https://scratch.mit.edu/projects/460357530/ (tweaked by @bananforever2) Time for the #Tags! #Polydash #shapes #space #BF2 #