Note: Due to this update changing a lot compared to the previous build, I will only be giving a general overview of what's been added/changed. This is also it's own project so that you may play the last finished version of the game if you wish. 9/29/24 update: added sound effects when walking added a couple easter eggs updated room display again redesigned a load of stuff added the OG's, a-60 and a-200 released C-section with one entity, C-32 slightly edited a-250-2's mechanic for layering reasons use a + d or left + right arrow to move space to enter a locker w + s or up + down arrow to get out of a locker heavily inspired by Interminable Rooms if you have any bugs to report, tell me in the comments. how far can you go? :) current entity list: Bob A-20 ∀-20 A-53 ∀-53 A-60 A-74 ∀-74 A-101 A-127 A-154 ∀-154 A-170 A-177 GCOL-177 BCOL-177 A-195 A-200 A-202 A-224 A-250-1 A-250-2 A-275 A-305 A-329 A-357 C-32
Hello, I am Some_Dude235/GTwist/Phidrox/Twistious/whatever else you'd like to call me. I'd like to thank you all for over one year of Abrasive Rooms, this game has been a wild ride. This update has been sitting in my unshared projects for a while and although it was getting close to being finished, I cannot bring myself to work on this game. Not only do I not have the motivation to work on a game I'm not proud of anymore, I no longer talk to two of the people I was working on this with and one of them turned out to be a bad person. I'll likely remake Abrasive Rooms one day, but Rooms isn't really appealing to me anymore. Thank you so much for letting me have a platform. A-154 by @loganboi2 A-195, C-50 (CANNED) and C-185 (CANNED) by @notomegabiggen A-305 by @Epick_Kid A-329 by @Rayday6211 A-357 by @MRGAMES_ C-200 (CANNED) by (even though it ended up not being in the final game i still really appreciate that you took the time to make it)