im making a game loosely based off of samurai swordsmanship . although it will be quite romanticized. E- ripple slice: the samurai will wait patiently, for the perfect time to slice. only striking for a quick moment. slicing through it's enemy. R- Gallant Strike: the samurai will do a taunt, a gesture towards it's victim, before dashing towards them, and slicing into their chest. T- Ripple Pierce: the user will hold their blade, pointing it towards the victim, before swiftly shoving it forward, plunging their blade through the victim's chest F- "Why should i deal with you further... you are already dead."-the user will simply sheath their sword, as the victim is sliced into several pieces. Q- Pray: Increases Dummies Strength and Defense. H- Strengthen Resolve: the samurai will slice through it's own thumb, increasing the samurai's speed.