Quick attempt at a Gravity Simulator Controls: ----------- WASD = X/Y offset Left/Right Keys = Change Jaw Scrollwheel = Zoom Click on open space to spawn planet (BROKEN!) Click on a planet to adjust your x and y coordinates to it. Basically, it will follow the planet Content: --------------- Subdivisions or as it's actually called substeps is just the amount of steps per frame that the simulation does. It's very accurate at one, but if you want a fully accurate simulation turn it up. This comes with lag TIMESTEP is how fast the simulation goes. Since it runs that amount of simulations per frame, this can also cause lag in higher values. You can click on open space to spawn a planet, this feature is however broken at the moment, and will only spawn a black planet at the middle of the simulation space Future Plans/Goals: ---------------------- Pitch controll Elastic Collison on planet impact Orbit Outlines Functional lag-free grid in background Lighting Planet Textures UI, Menus, Settings Smoother movement