Press space to run the code If you have any questions about the code or other things just ask me to clarify it for you Example- It sets variable 2 to 1 for coustomes in ob1 starts a 2. Changes variable 2 to variable 2 + 1. sets ob1 to coustome number of varible 2. It repeats 5 more times and goes through coustome 2-7 in ob1 This language I created because why not. This has a few features and things that are pretty cool has simple coding and syntax to learn.
This is version 1.0.1 and is the first version Features/Information 1.0.1 - fixed issues in code/cleaned it up 1.0.0 - Released to the world(Had to make a huge log for all the code) If a number has a zero in front of it then it is calling on a variable if not it is just a number Currently there is not way to test values should be implemented in the future -"varset" sets a variable to a number/variable 1. cell to enter the number/variable into 2. What the variable is being set to which can be a variable or other number -"varsetadd" sets a variable to numbers or variables being added 1. cell to enter the output into 2. first number/variable 3. the number/variable that will be added to the first -"varsetmult" sets a variable to numbers or variables being multiplied 1. cell to enter the output into 2. first number/variable 3. the number/variable that the first is being multiplied by -"varsetdiv" sets a variable to numbers or variables being divided 1. cell to enter the output into 2. first number/variable 3. the number/variable that the first value is being divided by -"skip" skips over next amount of given code 1. how many lines to skip after this line -"gotoline" this will go to a certain line in the code 1. which line to go to -"sprite1" calls a sprite to do a function 1. is which sprite(currently only "ob1") 2. The function to tell the sprite to do 3. Data for that operation Operations for sprite1- "say" "move" "changex" "changey" "setx" "sety" "turnclock" "turncounter" "pointdir" "gotomouse"3.just put 0 "getx"3.put which cell to put data in var "gety"3.put which cell to put data in var "getdir"3.put which cell to put data in var "setcoustomebyname" look inside sprite ob1 for coustome names "setcoustomebynum" look inside sprite ob1 for coustome numbers -"sprite2" is like sprite1 function but takes 4 inputs 1. is which sprite(currently only "ob1") 2. The operation to tell the sprite to do 3. Data for that operation 4. Data for that operation Operations for sprite2- "saytime" 3. How long to say 4. What to say can be any type of data even a varible "setxy" 3. X position 4. Y position