This project is completely unfinished; it cuts off after the third level. I just wanted to show you what I had made before I eventually gave up or lost interest. For better performance, play on TurboWarp: https://turbowarp.org/821188292/fullscreen?hqpen CONTROLS: You must collect all orbs in a level to advance to the next one! WASD ---------------------------------- Horizontal Movement WS (While climbing) ---------------- Vertical Movement Space ---------------------------------- Jump Space (On wall) --------------------- Wall Jump Space (While climbing) ------------ Jump Off Left/Right Arrow Keys -------------- Rotate Camera I put a lot of effort into this. After playing Super Mario Sunshine for the first time, I was inspired to make another 3D platformer, taking place in a tropical archipelago. CODE CREDITS: -@Vadik1 for OBJ importation algorithm -@MegaApuTurkUltra for quicksort sorting algorithm -@bobojoeho for triangle filler GRAPHICAL CREDITS: -Some RGB values are from RapidTables: rapidtables.com/web/color/RGB_Color.html SOUND CREDITS: -Music by Brandon Fiechter and Kevin Macleod -Sound effects from the Scratch Library