I have created a bad guy with 2 different special attacks - one that slows you and one that confuses you (makes you move opposite). Finish the game by creating a way to throw something at the bad guy and hurt him. You win when his health drops to 0. EXTRA CHALLENGE: Record how long it takes to beat him. Make custom win screens based on the times. Add power-ups you can gather to make you smaller for a time or cleanse debuffs or anything else you can imagine!