This ONLY works correctly on Turbowarp: https://turbowarp.org/821924390?interpolate&hqpen&clones=Infinity controls: Q - hold for skins and colours, reload page to quickly get default settings, pressing green flag again doesn't get rid of your customization options WASD - move click/X - shoot (hold to consistently fire) space - missile W - jump on yellow orbs (X because easier to do on some computers) the enemy has many attacks: phase 1(100%): laser blast - just a small laser laser scour - loads of lasers phase 2 (50%): fireball wave - wave of explosive fireballs (more powerful at 20% health then its like a laser beam) charge - zooms over towards you and the trail it leaves deals damage if you’re touching it when it finishes then it goes again (fun little detail) phase 3 (20%): homing shots - what it says basically more powerful fireball wave - beam that sweeps around several times before stopping laser beam - fires towards you, even if enemy moves during it will still fire at where you were when it started, and will aim again and fire several times he wont charge or move anymore forcefield - you must fire through the gaps heal - heals 1% every second, if you hit him then he goes a few seconds without healing good luck :) - AX0L0TL27
this was originally a gravity simulation test I made from a scratch coding book but I took it much further :)