Unlike GZDoom, ZDoom, and Zandronum. This game has no freelook/mouselook. Now the controls. WASD to move Arrow Keys to look around Mobile: touch the screen in the direction to move/turn This uses an "adaptive sampling" method made by @-Rex- (probably not for the first time outside of Scratch), which uses recursion and interpolation. If two nearby rays touch the same edge within ~1–2 tiles of each other, interpolation is used to increase performance. If a corner is detected, both rays touch different edges, or at least one ray touches nothing, recursion is used. 3 types of Render Quality:: 1 - MS-DOS Style 2 - a bit o' fancy 3 - Spic and Span!
DoomHD is a First-Person-Shooter developed on Scratch that is widely based off the famous 90's first-person-shooter, DOOM! And don't report this, for the love of God. This project may contain guns but it's for entertainment purposes only. If you are on a potato PC, please use Turbowarp link here!: https://turbowarp.org/822771871 credit to @-Rex- for the Raycast Engine.