play in turbowarp to fix glitches bitmap version testing performance
Finally figured out how to create custom animations using the Animation system this game has. Which means I can finally create my own plants and zombies without modifying any costumes/code. This mod adds in 2 new plants and 7 new zombies. Those being Plants: Fire Peashooter (from PVZW hard mode) - Shoots out fire peas Explode-O-Nut (from PVZW hard mode) - Explodes when fully eaten Zombies: Zombotany Peashooter (normal & cone) - Shoots out peas like a peashooter would Pole Vaulter Zombie - Jumps over the first plant it comes into contact with Summoner Zombie - Summons a zombie army from the graves Lawnmower Zombie - Mows down any plants its lawnmower comes into contact with Grave Zombie (From PVZW Hard Mode) - Turns the first plant it comes into contact with into a grave Scratch Zombie - Sprints into your house. Ignoring all plants (note that the release of this was kinda rushed. So I did not test alot for any bugs. If you notice some, please tell me in the comments)