--> STORY AND INSTRUCTIONS (please read) <-- Up/W key to go forward, down/S key to go back, left/right arrow keys to turn left/right, A/D keys to strafe left/right. Press [M] to toggle the map. JELL has learned of a secret new SKITTLE base called Site Epsilon. All kinds of secret Intel are hidden around this base. JELL's tech expert, Agent Blue, has designed a way to track SKITTLE Agents by tapping into their comm signals (use the map, but there's a 15 second time limit). If a SKITTLE Agent touches you, you will get hurt. The red agents are smarter than the yellow ones and will follow you, but there's less of them. However, one or two SKITTLE agents may try to trick you by altering their comm signals ... or maybe even changing their color! Get 12 pieces of intel without dying to move on to the next level. Note, high score table will not update automatically. Leave your score in the comments and I will verify it and manually add it. --> CREDITS <-- NEW next mission (coming soon): https://scratch.mit.edu/projects/907155881/ If you liked this game, check out other JELL Missions: https://scratch.mit.edu/studios/32368091 Raycaster engine inspired by @griffpatch_tutor Shoutout to @chicken1227! --> RECENT UPDATES <-- 03.21.23 - Project had to be reshared :( 03.20.23 - Fixed glitches: highscore tables not showing at game over, SKITTLE Agents stuck in walls after level 1, no collectables spawning after level 1, and highscore changing after game over or win. 03.19.23 - Fixed highscore tables, added something showing what your score means, levels 3-4 released. 03.18.23 - v2 released with fix for where you spawn on top of an enemy and immediately start losing health. Added a new, easier level as well. 02.26.23 - Fixed scores and map. 02.01.23 - Shared! --> TAGS <-- #game : : : :