Only a test level right now, more to be added in the future! (Cutscenes, bosses, more levels, enemies, better code.ECT) Walljumping won't be in the final, just need to figure out how to remove it without breaking anything Arrows to move, up to jump and space to charge Known bugs - Anims can break rather often - Charging into an "outlet" will sometimes cause movement to break - Charging during the death animation breaks all animations
Platformer engine by @--AwesomeCode-- (I edited it though so this isn't a generic platformer) Everything else is from Pizza Tower