Hit 1, 2, 3 and 4 to make arrows go up on the opponents side. The opponent will hit them automatically. Hit Z to toggle the "Bot Line" (The line where the cpu hits the arrow.) Hit X to toggle "Hitsounds" (Makes it so that when cpu hits notes, a sound plays.) Hit C to change the "Arrow Spacing", can be 40-50. Default is 45. (When generating arrows, changes the spacing) Hit V to change the "Scroll Speed". Cannot be higher then 20. Default is 10. (How fast the arrows go) Hit M to regenerate the arrows. (Makes the arrows get recreated, mostly for arrow spacing.) V3.0 will be a seperate project. V2.1 will contain the player hitting arrows and both V2.1 and beyond will be updates of this project.
Im working on my own FNF engine in scratch, i've already made one but its pretty low quality and ive learned alot sence then, so heres a sneakpeak on what im doing. Arrows from https://scratch.mit.edu/projects/556807721/ I give credit because i am nice guy :) You can also clone these scripts without credit because i dont care about credit and i am nice guy