IMPORTANT Each time you restart reload twice; else game starts early. Will fix bug later. Soon V1.4 adding upgrades button for utilities. Soon will add sprite relationships to strengthen anticheat. I will try to update every day. Aim - To destroy the enemy for score using your turrets. Press Q to skip wave starts timer. Buy upgrades (top right) with money ($) to improve and battle the enemy. Miners give you money at a fixed rate per second. Damage upgrade costs more each time you buy (see damage.upgrade.cost)
Changelog \/ Plan / Utility upgrades Extending the game / This is not my first project I'll see if I can find it and upload it. Credit to the internet and Voicy.net for sound effects If you spot any bugs or have any questions, ask me in the comments (I will update if necessary). My friends asked me to upload this. This is my school project. Turn sound on (Headphones recommended) V1.1 / Added new upgrade. Improved graphics. Buffs. V1.2 Added miner T3. More buffs. More graphics. Made wave 50 unpassable. V1.2_1 Minor balancing. QOL improvements. V1.2_2 Killing enemy now gives you money. Press Q to skip wave timer. V1.2_3 Added anticheat, still in beta if you suddenly have lots of money then your computer lags. V1.2_3 Fixed some issues with anticheat. V1.2_4 Fixed more issues for anticheat. V1.3 Added enemy types. fixed issues with end game and anticheat getting mixed up. V1.3_1 Added different backgrounds. Buffed healing enemy type V1.4 Added Artillery between sniper and NUKE. Extended game and balancing. Utility upgrades will come soon. V1.4_1 Minor changes. Impossible wave extended to wave 69. V1.4.1 Added moderator role. Added ban list. /