My FNAF fan game test How animatronics work: - Dream: Goes threw the hallway into the door frame, he isnt visible when infront of the door so you have to pay attention to that -Noah: Goes towards the vent, goes faster than others but is visible when trying to go inside the office, Hide immeditaly if spotted -Toaster: Very similar only diffrence is that he is slower and more sneaky, bearly visible when in the vent. Hide if spotted. -Builderam: Will go to the power room, go threw a vent connected to the room where you hide behind the curtains, you either deal with him or stun him with the power when spotted trying to go in the vent. -Kayz: Will sometimes appear on the cameras, if seen turn off the cameras immediatly before dying - v 2.0: -Extras menu -a secret night... -another foe in the custom night, try finding out how! -custom night challenges - expanded the office to be in 2 rooms. - phone guy (w.i.p.) -The lobby jumpscare... 2.1: - Hard mode [beta] beta includes: dark (upcoming stuff to hard mode: -new character exclusive to hard mode (Lushy) -harder A.I. - more complex gameplay - tablet power - new mechanics) 2.15. -Added Dream plush, an exclusive animatronic for hard mode. I wont explain how to deal with him :p - Made it so the animatronic that kills you will show up in the death screen. 2.2. added phone calls + if u hang up, u will make them mad... + Dream plush (Hard mode exclusive) 2.3 + Hard mode revamped (nights 1-3 work) + minor quality of life features + patched minor bugs 2.4 * New "invasion" mechanic - Upon Dream entering the office, if you are in the other room with the vent, you will not die immediatly, as it will take Dream a couple of seconds before getting to the other room and killing you. + minor bug fixes + quality of life features + Finished Night 4 of hard mode (Nights 1-4 currently playable on hard mode) 2.9 + Added a secret gamemode, Only accesable via secret code in "Load night" ;) 3.0 +minor bugs fixed + added 2 buttons to choose the difficulty upon clicking new game instead of typing out the wanted difficulty 3.1 + 2 new head badges + minor bug fixes 3.2 +minor bug fixes 4.0 Night 8 overhaul update!!! night 8 changes: -increased length of an hour (45s -> 70s) -increased length of the shift (6h -> 8h) -Added 2 new Gream variants, exclusive to night 8: *Artifical Gream *Gream plush -added a 7th camera (exclusive to night 8) bug fixes fixed the left room sleeping glitch added new night 27 (load by typing "bfdi" in numerals in the custom night) more to come soon: (v5) *revamped extras menu *6/20 mode rebalancing *more head badges *more save codes *bug fixes *game polishing 4.25 *Added Achievements to the game -As of right now only 17 achievements were added, before reaching v5.0 I will add at least 13 more. 4.5 (work in progress) *more achievements *6/20 mode ! After version 5.0 the game will stop reciving updates unless bug fixes are needed. ! Dreams Partyrooms 2 is in the makings and will be released in the future.