"Destroy the baddies, collect the prizes, and survive the game!" Use the keyboard to move (WASD or Arrow keys) Use the mouse to aim and fire Battle through room after room, collecting cash and prizes. Use a variety of weapons and power-ups as you face wave after wave of enemies from all directions! Full instructions are included in game. Enjoy and don't forget to take a look at the code! Menus Help ▶ WASD or Arrow keys to move the selection and change options ▶ Space to activate (e.g. PLAY) Please note there are some flashing images in the game: in particular on the loading screen (turned off by default) and within an easter egg that is triggered from the title screen. This game is a much toned-down version of the original. Tips ▶ Collect as many prizes and cash as you can, and as quickly as you can. This gives bonus points, and bonus points eventually lead to bonus lives. ▶ When respawning use the opportunity to destroy as many enemies as possible. ▶ Don't walk in front of open doors. ▶ Flashing arrows tell you which doors are about to open. ▶ Collectables lead to secret rooms, which contain the chance for even more bonus points. Still reading? Then here's an Easter Egg for you! Press key '1' immediately after clicking the green flag... wait a bit, then press '2'... wait a bit, then press '3'... all the way up to '9' :)
A re-imagining of the 1990 Williams arcade game and 1991 Probe C64 conversion. Original arcade game created by Eugene Jarvis and Mark Turmell for Williams Electronic Games. Credits ▶ Code and vector graphics by Theme And Reality ▶ Title logos are based on the C64 box & arcade logos ▶ Music and sound effects are copies of the C64 originals by Jeroen Tel ▶ Voice clips are cleaned-up versions of the arcade originals ▶ C64 game copyright 1990 Williams Electronic Games Inc., published by Acclaim Entertainment Inc., conversion by Probe Software for Ocean Software Ltd. Version 1.4 (2024-11-28) ▶ Introduced continues! ▶ Reduced threshold to start gaining bonus lives from bonus points ▶ Removed 'difficulty' option ▶ Other minor improvements & fixes Version 1.3.3 (2024-11-17) ▶ Moved cloud writes to earlier in the game-over flow ▶ Merged High Score popup into Summary popup ▶ Other minor improvements & fixes Version 1.3.2 (2024-09-08) ▶ Minor balance adjustments ▶ Other minor improvements & fixes Version 1.3.1 (2024-07-04) ▶ Refactored cloud update scripts to eliminate duplicate logic ▶ Other minor improvements Version 1.3 (2024-06-23) ▶ Reduced difficulty: smaller player & enemy sprites, reduced enemy speeds, reduced tank fire rate, increased pick-ups frequency, rebalanced room enemies & more ▶ Power-Up and Weapon pick-ups are no longer placed on top of mines if possible ▶ Other minor improvements & fixes Version 1.2.2 (2024-06-16) ▶ Minor improvements & fixes Version 1.2.1 (2024-01-24) ▶ Minor improvements & fixes Version 1.2 (2024-01-19) ▶ Added Cloud Leaderboard (32 entries) ▶ Boosted Grenades ▶ Increased Casual mode bonus lives to 5 per room ▶ Slightly reduced difficulty of later rooms ▶ Fixed 'Halfway' achievement not showing on status panel ▶ Fixed Options Menu 'option appears to reset' bug ▶ Other minor improvements & fixes Version 1.1.1 (2023-11-25) ▶ Room routes are now dynamically created from exits info, replacing two hardcoded blocks of logic ▶ Other minor improvements & fixes Version 1.1 (2023-11-18) ▶ New Casual difficulty: Double ammo & 3 bonus lives per room (but cannot get on high score table) ▶ Created more logical menu structure ▶ Added hints to use keyboard (not mouse) for menus ▶ Added more help info for game options ▶ Other minor improvements & fixes Version 1.0.15 (2023-11-15) ▶ Many coding style changes ▶ Exit doors now close upon player exit ▶ Other minor improvements & fixes Version 1.0.14 (2023-11-13) ▶ All variables are now either set to a default value or blank on init (to make version diffs more useful) ▶ Fixed route map for R16 and R17 ▶ Other minor improvements & fixes Version 1.0.13 (2023-11-11) ▶ Minor improvements Version 1.0.12 (2023-08-15) ▶ Added symbols to achievement stars to show their type ▶ Added 'prizes won' count to the Summary popup ▶ Other minor improvements & fixes Version 1.0.11 (2023-07-24) ▶ The Game Over splash and Bonuses popup now automatically close when finished (rather than waiting for Space to be pressed) ▶ Added "Press Space To Continue" message on Summary (Map) popup after a short delay ▶ Other minor improvements and fixes Version 1.0.10 (2023-07-20) ▶ Any key can now be used again to open the main menu ▶ Added 'Press Any Key To Start' message during the logo animations ▶ Other minor improvements Version 1.0.9 (2023-05-29) ▶ Only space now opens the main menu again (rather than any key - avoids a conflict with an easter egg trigger) ▶ Some particular events now additionally increase the player's pulse rate ▶ Other minor improvements Version 1.0.8 (2023-05-25) ▶ Created new thumbnail image with a larger logo, and arena background Version 1.0.7 (2023-05-13) ▶ Any key can now be used to open the main menu rather than just space ▶ Loading screen now uses Lemon 64 colours ▶ Loading bars colour definitions now use variables/lists rather than hardcoded numbers ▶ Other minor improvements Version 1.0.6 (2023-05-06) ▶ Increased speed of several enemies slightly ▶ Increased speed of Grenades ▶ Added calculation of a room's average frame rate ▶ Other minor balance changes ▶ Other minor improvements & fixes Version 1.0.5 (2023-04-23) ▶ Added slogan and characters to the thumbnail Version 1.0.4 (2023-04-22) ▶ Renamed many custom blocks to align their naming style ▶ Other minor improvements Version 1.0.3 (2023-04-20) ▶ Replaced 'secret rooms unlocked' achievements with 'secret rooms completed' ▶ Other minor improvements Version 1.0.2 (2023-04-15) ▶ Room name now shows as enter room rather than when room activates ▶ Other minor improvements & fixes Version 1.0.1 (2023-04-08) ▶ Multiple balance tweaks (to enemy speeds, power-up distribution and more) ▶ Other minor improvements & fixes Version 1.0 (2023-04-05) ▶ First release Project Stats (v1.4) ▶ Sprites: 137 ▶ Scripts: 1,212 ▶ Blocks: 16,957