Billy Sandbox ------------------------------------------------------------------------- Introducing 2 new versions of the RadRyeGuy_Games Engine, The Gilbert Engine and Unnamed Cube Engine! You can slide and kick! Adds new and improved cube physics and holding cube system, along with buttons that let you kick them! Also introduces a simple health system previously used in FTL - FIGHTER (the system was made for this project). Soundscapes and step sounds included! For all future games (if i ever come back to this platform), the RadRyeGuy_Games Engines will be replaced with engines similar to these 2. The RadRyeGuy_Game Engine is now deprecated (meaning its outdated and the Gilbert Engine and Unnamed Cube Engine now are the main engines) I'm not implementing this new system into the current version of Billy. It might break a lot of things. ------------------------------------------------------------------------- Controls: AD to move W or space to jump S to slide E to interact with most objects F to kick Right and Left arrow key to change environment Up and Down arrow keys allow for flight 1 to summon rain in some environments 2 to summon rocket 9 to show player hitbox 0 to show player stats ------------------------------------------------------------------------- Updates 11/18/25 V1.0 - Released
Currently, this adds: Fully reworked platformer system with hitboxes and 0 clipping through floor, along with a slide and kick ability (Gilbert Engine) New cube physics based off of the platformer system mixed with the old system made by @GreenTest (prone to clipping through the floor and lagging everything when kicked, so be careful) (Unnamed Cube Engine) Cube grabbing hitbox 2 new types of buttons, one that you kick and one that you activate with E Button physics when kicked (prone to clipping through the floor and lagging everything, so be careful) Better floor button activation and interaction with cube momazos diego Tons of new sound effects Better ambience (soundscapes my beloved) Footstep sounds Health system (used in FTL - FIGHTER) and more! These engine improvements have been in the works for 2 years now (created this project on March 23rd, 2023), and credit for my new systems (if you are using them) would be greatly appreciated! ------------------------------------------------------------------------- RadRyeGuy_Games 2025 Gilbert Engine 2025 Unnamed Cube Engine 2025 YEAAAAAAAHHHHHH.mp3