W A S D to move around q to shove r to reload c to call down resupply press e near shop to open it in the shop: press 4 to go to large category press 5 to go to small category press 6 to go to melee category press 7 to go to sell category press z or x to cycle between items press v to buy item press 1 2 or 3 in the sell category to sell item All skill abilities: Gunslinger (concerns ammo, reload and firing speed) Just in case- Sets ammo to max right off the bat. Quick reload- Decreases reload time by 2. Wild west- Kills with a firearm gives 10 hp and 5 ammunition, but reduces max hp by 30. Firepower- Decreases fire delay by 13. Only affects firearms with fire delay higher than 13. Marksman (Concerns firearm damage and accuracy) Gunsmith- Increases ranged damage by 2% but decrease max hp by 5. Aim training- Increase accuracy by 2. Gunman- Increases damage by 7% for some guns (figure it out yourself). Deadeye- Increase accuracy by 15 and firearm damage by 3% but reduce max hp by 10. Berserker (Concerns melee damage and melee lifesteal) Rage- Increase melee damage by 2% Frenzy- Increase melee damage by 5% but max hp is reduced by 30 and stamina reduced by 15. Manic- Increase lifesteal by 5 and decrease swing delay by 13. Leecher- Increase lifesteal by 10 but decrease stamina by 30. Perfector (Concerns stamina and health) Survivalist- Regenerate hp when under 30 hp. Endurance- Increase max stamina by 45 and max hp by 15. Parry serf- Increase stamina gain by 15, however stamina regen slowed by 10. Frontliner- Increase max hp by 25
Multiple games inspired me to make this. You will have to survive the first 5 waves. On the 6th you will fight the hivemind. enemies: normal- The most common enemy you will face. Being cannon fodder, they have nothing that gives them an edge. tips: I mean, its the weakest enemy just kill it. frenzy- The fastest enemy. It's not stunned by parries and not affected by knockback. tips: Shoot from afar as quick as you can. If you are using melee weapons to decrease damage to you. boomer- Similar to a normal zombie, but it explodes on death. Not much else to say. tips: Kill with guns. If you are using melees, run quickly before it explodes on death. screamer- If your too close it will screech at you, summoning 10 normal zombies. tips: Its not really that much of a threat if you have guns, but if engaging in close quarters make sure to use a melee that kills fast. tank- A very beefy zombie. Can take a lot of punishment before going down and is not stunned by parries and is immune to knockbacks. tips: While its very tough its not very fast. You can use it's speed to shoot from afar but if you want it quick you can use a melee with good reach. thornshooter- Shoots spines at you. Can deal lots of damage in close quarters. tips: Try to find the thornshooter amidst hordes. It can be threatening to you if there are many. If you see one, try to strafe to avoid the projectiles. bloated tank- A variant of the tank that lobs acid at you. Less stronger but inflicts poison and explodes into a pool of acid on death. tips: Don't engage in melee combat with this guy as most of the time the acid will hit you, eventually resulting in a loss of 30 hp over time. knight- Lethal and dangerous zombies that will use their armblade to full effect. Parries after getting hit. Takes less damage from melees and not affected by shoves. tips: You can use high damage firearms to deal with them as they parry after every hit. Don't engage in close quarters, unless you know what your doing.