This is my normal ays engine in case anyone wanted to use my engine without the week part lol (I should've made this sooner lol-) there are comments scattered around the sprites with info about certain things you need to know normal instructions (remove the part above when remixing): Double-click flag so that the music syncs! You can replace characters by going into their costumes and replacing the poses with your characters' poses. You can also change some of the animation code if you want it to look different. You can also change the note skin of each arrow set now
@SquigglyTuff for the original engine @SpideyPlaysMC for the hold note engine Timer based off of @Siya_the_boss's timer from his engine camera engine and healthbar i made myself Hotfix 2: -The Arrows have a new system for spawning in. Now, the arrows take the CENTER of the strumline instead of the leftmost arrow -The healthbar now has both Player and Opponent icons seperate. Only issue is that you cant make icon groups without adding one for both. This will be fixed later -Fixed a mispell where "outline" in one of the scripts was "ouline" in the healthbar. This wont affect anything, just saw it and had to fixed it -Slight hud position changes to make the characters and bg a bit more visible -Further code layout cleaning -Removed any sounds that were in every sprite (excluding the bg that has the music ofc). Hotfix 1 (Been a bit huh?): -The main BG now uses variables instead of using a stop others script. Now you can add events to the main BG without the chance it wont work due to the stop others script -Added my own custom arrow design -Fixed an issue where the healthbar (and its clones) change the hp. Due to this, the hp value change for both have been set to the number it was actually doing -Overall cleaned up the sprites code layout for an easier time -Changed the layout for the update board. Now its credits first, then most recent update, then older updates Update 2: -Added BG clones, a new stage, and a new opp sprite. -Updated the Chart and Hold note handlers so it can be easier to have multiple different notes. -Finally Updated the thumbnail with the new Bf sprite Update 1: Now there is a Timer, an Upgraded Healthbar, and a better lyric engine (also new bf poses are here, idk why it took so long)