1-9 - bell strikes q-o - bell swings "Old" bells - 2, 4, 6, 7, 8, 9 (strike),w, r, z/y, u, i, o (swing) "New" bells - 1, 3, 5 (strike), q, e, t (swing) Striking system - 5+3 (quarters), 2 (first hour strike), 1 (main hour strike) - Not the best, tried all kinds of things to make the bells swing and loop the sound until you press the key again but it doesn't work so it just swings until it ends, if you think you can fix it please do, I'd be thankful!
Original idea: https://www.roblox.com/games/7651750950/St-Philippus-Kathedrale 1146. - A large earthquake takes the romanesque cathedral down, a few bells survive but a large amount of them is lost. They decide to build a new, larger cathedral in a gothic style with the same name. It didn't have a crossing tower, only a spire. New bells are put in next to the old ones (new - left tower, old - right tower) and turn out to be lower quality, but they stay until 1914. when the newer bells are taken out and melted for war purposes. The old bells remain in the right tower. I decided to make this project and twist the lore of the cathedral, whatever it may be, I'll make a few more projects regarding this cathedral.