Simple cell simulator ========================================= Number keys summon clouds that apply following effects to the cells: 1. Heals the cells 2. Infects the cells 3. Makes the cells sick 4. Kills the cells 5. Recovers the cells 6. Vaccinates the cells Effects do these: Healthy (green): Neutral, can be infected Infected (yellow): Can become sick or recover Sick (red): Can die or recover Dead (black): The cell is dead and will decompose Recovered (blue): Immune to the disease for 100 ticks Vaccinated (cyan): Immune until effect removed What happens in one tick? In one tick these things happen: If a healthy cell is near an infected or sick cell, there's a chance it gets infected (infect rate) An infected cell can recover (recovery rate) or become sick (sick rate) A sick cell can die (disease death rate) or recover (recovery rate) Any cell can die (random death rate)
Can get very laggy (personal experience) The counter doesn't work properly yet sorry :(