WHAT IS IT? Hi, this is @TheWatermelonMan with a new update on my collaboration with @MrUpsidedownTacos. We're getting close to finishing Michael Cycle so it's time to get hype! Yeah, that's right! CONTROLS [⇦][⇨] Rotate Mikey in his car [⇧][⇩] Move camera up and down [u] freeze the drawing INFORMATION It's been more than a year since the idea for the project -- a 3D racing game in Scratch -- was first born. The game is going to include all kinds of awesome stuff like changing your vehicle and driving up ramps. You're going to love it. If you're wondering why the number next to Ricky's name says pi, that's because it's his racing number. This code has been ripped out of a larger project so it includes remnants of the bigger project. As release gets closer, there might be more sneak peeks! CREDITS: 3D Model: @TheWatermelonMan font: Lexend background: Google Drawings icons: thenounproject.com thumbnail art: Chrome Canvas ____________________________________________ 3D ENGINE CODING SOURCES: 3D raycaster episodes 1-7 --- @griffpatch Camera Vertical movement -- @TheWatermelonMan Third Person Perspective ---- @TheWatermelonMan Polygon Filling ------------------ @PianoApprentice https://scratch.mit.edu/projects/41011576/ Polygon Filling Debug -------- @theboywhoscratched 3D polygon entities ------------ @TheWatermelonMan 3D parallax ----------------------- @TheWatermelonMan Raycaster On Wall Debug --- Vertical Depth Sorting --------- Cube Face Algorithm ---------- Running 2 Raycasters -------- Wireframe Mode -------------- Optimizing Polygons --------- includes fixing my "optimization" glitches