“ᴏᴘᴘᴏʀᴛᴜɴɪᴛɪᴇꜱ ᴅᴏɴ'ᴛ ʜᴀᴘᴘᴇɴ, ʏᴏᴜ ᴄʀᴇᴀᴛᴇ ᴛʜᴇᴍ.” []ᴄᴀꜱᴛᴀᴡᴀʏꜱ ᴍᴀᴘ[] - 0:17 ━━❍─────── 1:43 Here it is! Well, part of it. Here is the map for my comic Castaways! Hold the background to zoom in and click space to see the map labeled map! (Also little hint: If y'all want to see a more detailed version of the camp's, go inside the project and zoom in! I'm working on making it more visible tho-) Links: Cameo's - https://scratch.mit.edu/projects/798539155/ Castaways Studio - https://scratch.mit.edu/studios/33143248/ Comic Planning - https://scratch.mit.edu/projects/798547231 Map - Here _____________________________________________ -Territories- Stormclan -Territory: Heavily wooded with aspen and oak trees. Large field right by the High rocks that is mainly used for herb gathering and hunting rabbits. The top right point of the lake creeps in giving them a sturdy supply of water. A small river breaks off of the tip and flows through the territory and into Shadeclan. -Prey and animals: Rabbits, mice, sometimes fish, squirrels, voles, birds and maybe a small beaver are prey that they hunt. But, other animals roam around like foxes, badgers, deer/elk and a few osprey. These animals are not to be messed with and are left alone when seen. It is best advised to stay a good 30 fox lengths away. -Camp: The camp is in a well protected ravine, with steep walls of rockcovered in vines, lichen and Moss. the only way to safely enter is through the bramble tunnel which is always well guarded. Most dens are carved out caves in the walls, but a large tree's Roots offer a great, large den, as well does the Tall rock, as it offers a hidden cavern covered with moss and a great meeting point. -Crystal Creek: Made up from the river which runs through the territory, the Crystal creek offers a beautiful scenery of lavish undergrowth and ferns with cool, crystal clear water. Makes a great spot for hunting small fish, and for training. -Clearing:small circle of grasses and flowers inside the forest. Offers a good training place. -Aspen Grove: A tall Grove of aspens offers small animals like mice, birds and squirrels scavenge around. Great hunting source. -Mice Field: The top of the territory, very large open field of tall grasses and brambles.
-Territories- (Cont.) Shadeclan -Territory: A fairly rocky terrain with pines all around. Large boulders are scattered around and offers a great place to practice climbing, and hunting. Lakes and rivers are from the main lake and river that separates Shadeclan from Rainclan and gives a sandy shore. Half of the Aspen Grove cuts into Shadeclan 's territory. -Prey and animals: Gray squirrels, quails, doves, rabbits, and even the occasional snake are hunted and devoted by the tough cats of Shadeclan. Animals to look out for are foxes, porcupines, deer and elk, and the occasional bear or coyote. It is best advised to stay 30 fox lengths away. -Camp: The camp is a sandy hollow with large rocks jutting out as a wall. Brambles and thrones help create a wall as well in between the gaps or the rocks. Dens are created from brambles and for the warriors and apprentices, they have a multi-tier den cared out of the taller rocks. A rockslide created another den and the Rubble pile as their meeting place. -Ice Falls: A smaller waterfall that empties into the Serenade lake below. -Boulder's Peak: A very large pile of rocks and stone, creating a tower like pile. Snakes and insects like to rummage around here, it is the only hunting grounds that apprentices are not allowed to hunt at until they are warriors. -Pines: The pines are their main hunting grounds and cover the whole territory. The needles offer a soft ground and a sweet, clean scent. -Serenade Lake: A decent sized lake of which cats like to play in during new-leaf and Greenleaf. Apprentices are taught how to swim in the shallow end for when they need to cross the river to the Gatherings. Rainclan -Territory: Rainclan's territory is full of lakes, rivers and channels which provides their main source of food. There is a large lake in the middle of the territory, which offers the small island in the middle protection against invaders. Marshes grow more towards the west of the territory and grows drier towards the east, offering more solid ground. -Prey and animals: Fish, frogs, water voles,muskrats, birds and insects are a delicacy to Rainclan and are found all over the territory, so there is no need to have to travel to a certain place to hunt. Water moccasins, minks, raccoons, and hawks are predators or aggressive animals that should be left alone. -Camp: The camp is on the island in the middle of the lake. Tall reeds and cattails surround it, giving the camp protection from outsiders. A tall willow stands in solitary in the middle of the island. It offers two dens, and a meeting place. -Shell Shore: A long strip of sand along the main river. Small crabs and crustaceans scitter around, and shells are found everywhere. Many warriors collect the shells to decorate their dens. It is a good place to play in Green-leaf and new-leaf. -Sandy Island: The sand island is a very small island, only a few fox lengths wide, and isn't too far from camp. The shallow channel gives new apprentices a chance to learn how to swim. It's flat clearing is a perfect place for apprentices to learn their skills. -Marshes: The wetlands on the west side of the territory. Tall reeds hide small creatures and snakes. When hunting there, every cat must hunt in groups of three or more, for it is a very dangerous, yet rich, hunting grounds. Snake attacks are rare, but never zero. Breezeclan -Territory: Breezeclan is a wide open moor, and as you travel towards the north, the flat lands grow up the hill. There are a large variety of herbs and plants, giving Breezeclan the opportunity to survive Leaf-bares. On the top of the hill is a sandy clearing which hides the camp.Heather fields carry it's scent around the moor, giving a sweet, pleasant, aroma to whoever visits. -Prey and animals: Rabbits, field mice voles, and skylark are hunted by the quick footed warriors of Breezeclan. But, between some cracks in the earth and the small piles of rocks, adders, owls, stoats, and weasels are animals to look out for. -Camp: the camp is on the top o the hill, with a sandy hollow and rocks. Walls of tall grasses, heather, and bramble offers defense from invaders. -Tunnels: Old tunnels that have been on their land for countless seasons. Great for hunting moles and somethings you can find rabbit nests in there. They are known to bed eagle though and are recommended to use with caution and to go with a buddy. -Heather fields: Large patches of Heather. Scattered around the moor, herbs and small rodents hide in here. High Rocks: A small mountain range which acts like a barrier for the Star Stone Star Stone: The Clans' ancient way of connecting to their ancestors. Hides inside the cave. Elders Tree: The Elder's Tree sits on the Gathering Island. This is where the Clans meet every Moon and share/trade info about their Clan, hunting, and any news they have.